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Hitman 2: Silent Assassin : ウィキペディア英語版
Hitman 2: Silent Assassin

| genre = Stealth
| modes = Single-player
}}
''Hitman 2: Silent Assassin'' is a stealth video game developed by IO Interactive and published by Eidos Interactive. It is the second entry in the ''Hitman'' series and the sequel to ''Hitman: Codename 47''. It was released for Microsoft Windows and PlayStation 2 on 1 October 2002, the Xbox version of the game was released on 2 October 2002, and a GameCube version was later released on June 2003. The game was re-released for Windows through the Steam online distribution service.〔(【引用サイトリンク】title=Hitman 2: Silent Assassin on Steam )〕 A commercial success, the game has sold more than 3.7 million copies as of 23 April 2009 and is the best selling ''Hitman'' game to date.
In the game, players assume the role of an assassin known as Agent 47. The game advances as players carry out contract killings by solving puzzles to arrange for stealthy, untraceable assassinations.
==Gameplay==

''Hitman 2'' features mission-based gameplay. On each level, the main character, known only as 47, is given a set of objectives to complete. Most levels require the assassination of one or more people. However, how missions are completed is up to the player, and there are almost always a variety of ways to complete missions. Instead of simply running and gunning through the mission, one can set traps, like poisoning a drink, to terminate the target in silence. Some missions have assassination possibilities unique to the level.
47 can find disguises or remove them from an incapacitated person to blend in with his surroundings and access restricted areas. This plays in with the "suspicion" system; a bar beside the health meter on the HUD represents how much suspicion 47 garners. There are multiple ways to blend in more effectively; for example, the player can make sure to carry an AK-47 assault rifle while disguised as a Russian soldier. Despite the usage of a uniform, being nearer to fellow guards will simply increase the suspicion as they would have an opportunity to more closely examine 47. Also, running, climbing and being in restricted places are other ways to garner concern.
47's cover can be blown if suspicion gets too high, and the disguise will no longer be of any use. It is possible to switch between multiple disguises throughout the level.
''Hitman 2'' also uses the concept of a post-mission ranking system, in which the player is given a status based on how they completed the mission, rated along a stealthy-aggressive axis, between "Silent Assassin", a stealthy player who manages to complete the level without being noticed and only killing two non targeting people excluding the intended target(s), and "Mass Murderer", a non-stealthy player who kills everyone. The game rewards the player for critical thinking and problem solving, encouraging the player not to treat the game as a simple shooter. Achieving Silent Assassin status on multiple missions rewards the player with bonus weapons. These weapons, plus items found in previous levels, can be carried over into future ones, allowing for differing means of accomplishing the tasks. Big weapons like rifles and shotguns cannot be concealed, thus the player has to either be wearing an appropriate disguise to match the weapon, or make sure no one sees the player use it.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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